Design Patterns A quick guide to Abstract Factory by Andreas Poyias
Table Of Content Creational Design Patterns I thought factory methods only create one product? Abstract Factory Design Pattern in Java But now you need to tell the main UIFramework class to use the new button subclass instead of a default one. As a result, you will end up with pretty nasty code, riddled with conditionals that switch the app’s behavior depending on the class of transportation objects. Imagine that you’re creating a logistics management application. The first version of your app can only handle transportation by trucks, so the bulk of your code lives inside the Truck class. Then we have the abstraction and implementations for the kingdom factory. The elven kingdom needs an elven king, elven castle, and elven army whereas the orcish kingdom needs an orcish king, orcish castle, and orcish army. Creational Design Patterns Instead, it is a description or template for how to solve a problem that can be used in many different situations. Use the FactoryProducer to get ...